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sculpto
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This is the complete list of members for scl::assets_manager::shader_preprocessor, including all inherited members.
| ProcessIncludes(const std::string &ShaderDebugName, const std::string &ShaderFolderPath, std::string &ShaderText) | scl::assets_manager::shader_preprocessor | static |
| SeparateShaders(const std::string &ShaderDebugName, const std::string &ShaderText, std::vector< shader_props > &Out) | scl::assets_manager::shader_preprocessor | static |