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scl
camera
scl::camera Member List
This is the complete list of members for
scl::camera
, including all inherited members.
camera
(camera_projection_type ProjectionType, camera_effects Effects={})
scl::camera
Effects
scl::camera
GetBlurFrameBuffers
(int Index=0) const
scl::camera
inline
GetDirection
() const
scl::camera
inline
GetFarClip
() const
scl::camera
inline
GetFieldOfView
() const
scl::camera
inline
GetFocus
() const
scl::camera
inline
GetGBuffer
() const
scl::camera
inline
GetHDRFrameBuffer
() const
scl::camera
inline
GetMainFrameBuffer
() const
scl::camera
inline
GetPosition
() const
scl::camera
inline
GetProjection
() const
scl::camera
inline
GetProjectionDistance
() const
scl::camera
inline
GetProjectionType
() const
scl::camera
inline
GetRightDirection
() const
scl::camera
inline
GetUpDirection
() const
scl::camera
inline
GetView
() const
scl::camera
inline
GetViewportHeight
() const
scl::camera
inline
GetViewportProjectionHeight
() const
scl::camera
inline
GetViewportProjectionWidth
() const
scl::camera
inline
GetViewportWidth
() const
scl::camera
inline
GetViewProjection
() const
scl::camera
inline
Move
(const vec3 &MoveVector)
scl::camera
Resize
(int ViewportWidth, int ViewportHeight)
scl::camera
Rotate
(const vec3 &Axis, degrees Angle)
scl::camera
SetDirection
(const vec3 &Direction)
scl::camera
SetFarClip
(float FarClip)
scl::camera
SetFieldOfView
(float FieldOfView)
scl::camera
SetFocus
(const vec3 &Focus)
scl::camera
SetPosition
(const vec3 &Position)
scl::camera
SetProjectionDistance
(float ProjectionDistance)
scl::camera
SetProjectionType
(camera_projection_type ProjectionType)
scl::camera
SetRenderToSwapChain
(bool IsSwapChainTarget)
scl::camera
SetUpDirection
(const vec3 &UpDirection)
scl::camera
SetView
(const vec3 &Position, const vec3 &Focus, const vec3 &UpDirection)
scl::camera
SetViewportHeight
(int ViewportHeight)
scl::camera
SetViewportWidth
(int ViewportWidth)
scl::camera
~camera
()
scl::camera
inline
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