sculpto
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Mesh interfaces definition module. Mesh stores vertex and index buffer and implement their binding during render. More...
#include "materials/material.h"
#include "topology/trimesh.h"
#include "core/render/primitives/vertex_array.h"
#include "core/render/primitives/buffer.h"
Go to the source code of this file.
Classes | |
struct | scl::submesh_props< Tvertex > |
class | scl::mesh |
Namespaces | |
namespace | scl |
Mesh interfaces definition module. Mesh stores vertex and index buffer and implement their binding during render.
OpenGL mesh (vertex_array) class definition module. Mesh stores vertex and index buffer and implement their binding during render.
Mesh class defintion module. Mesh composes vertex array (vertex and index buffer), material (shader + uniform data, textures), and tranformation (world) matrix.
Definition in file mesh.h.