sculpto
Namespaces | Functions
shaders_load.h File Reference
#include "base.h"

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Namespaces

namespace  scl
 
namespace  scl::assets_manager
 

Functions

shared< shader_program > scl::assets_manager::LoadShader (const std::filesystem::path &ShaderProgamFilePath)
 
shared< shader_program > scl::assets_manager::LoadShader (const std::filesystem::path &VertexShaderFilePath, const std::filesystem::path &PixelShaderFilePath)
 
shared< shader_program > scl::assets_manager::LoadShader (const std::filesystem::path &VertexShaderFilePath, const std::filesystem::path &GeomShaderFilePath, const std::filesystem::path &PixelShaderFilePath)
 
void scl::assets_manager::UpdateShader (shared< shader_program > ShaderProgram)