sculpto
scl::directional_light_component Member List

This is the complete list of members for scl::directional_light_component, including all inherited members.

Colorscl::directional_light_component
directional_light_component()=defaultscl::directional_light_component
directional_light_component(const directional_light_component &Other)=defaultscl::directional_light_component
directional_light_component(const vec3 &Color, bool IsShadows=false, float BoxSize=10, float BoxDepth=0, int ShadowMapWidth=1000, int ShadowMapHeight=1000)scl::directional_light_componentinline
DisableShadows()scl::directional_light_componentinline
EnableShadows(float BoxSize=10, float BoxDepth=100, int ShadowMapWidth=1000, int ShadowMapHeight=1000)scl::directional_light_componentinline
GetBoxDepth() constscl::directional_light_componentinline
GetBoxSize() constscl::directional_light_componentinline
GetIsShadow() constscl::directional_light_componentinline
GetProjection() constscl::directional_light_componentinline
GetShadowMap() constscl::directional_light_componentinline
GetShadowMapHeight() constscl::directional_light_componentinline
GetShadowMapWidth() constscl::directional_light_componentinline
SetBoxDepth(float BoxDepth)scl::directional_light_componentinline
SetBoxSize(float BoxSize)scl::directional_light_componentinline
SetIsShadows(bool IsShadows)scl::directional_light_componentinline
SetShadowMapHeight(int ShadowMapHeight)scl::directional_light_componentinline
SetShadowMapWidth(int ShadowMapWidth)scl::directional_light_componentinline
Strengthscl::directional_light_component
~directional_light_component()=defaultscl::directional_light_component