sculpto
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#include "base.h"
Go to the source code of this file.
Classes | |
class | scl::assets_manager::mesh_loader_phong |
Namespaces | |
namespace | scl |
namespace | scl::assets_manager |
Functions | |
shared< mesh > | scl::assets_manager::LoadMeshes (const std::filesystem::path &ModelFilePath) |