sculpto
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#include <camera.h>
Public Member Functions | |
camera_effects (bool HDR=false, float Exposure=0, bool Bloom=false, int BloomAmount=0) | |
Public Attributes | |
bool | HDR { false } |
float | Exposure { 0 } |
bool | Bloom { false } |
int | BloomAmount { 0 } |
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inline |
bool scl::camera_effects::Bloom { false } |
int scl::camera_effects::BloomAmount { 0 } |
float scl::camera_effects::Exposure { 0 } |