sculpto
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#include <render_pipeline.h>
Public Attributes | |
shared< mesh > | Mesh |
matr4 | Transform |
Render object render_pass_submission structure.
Definition at line 42 of file render_pipeline.h.
Definition at line 44 of file render_pipeline.h.
matr4 scl::submission::Transform |
Submitted to render mesh.
Definition at line 45 of file render_pipeline.h.