33 entt::registry Registry {};
37 int ViewportId { 30 };
38 int ViewportWidth { 16 };
39 int ViewportHeight { 16 };
40 vec3 EnviromentAmbient { 0.1f };
Topology object basis class for mesh creating implementation module.
scene_object CreateObject(const std::string &Name="")
int GetViewportId() const
void SetEnviromentAmbient(const vec3 &EnviromentAmbient)
void RemoveObject(scene_object &Object)
scene_object GetSceneObject(scene_object_handle SceneObjectHandle)
scene_object CreaetOrGetObject(const std::string &Name)
const vec3 & GetEnviromentAmbient() const
void SetViewportId(int ViewportId)
entt::entity scene_object_handle