sculpto
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#include <render_pipeline.h>
Public Attributes | |
point_light | PointLights [50] {} |
directional_light | DirectionalLight {} |
spot_light | SpotLights [50] {} |
u32 | PointLightsCount {} |
u32 | IsDirectionalLight {} |
u32 | SpotLightsCount {} |
Lights storage structure.
Definition at line 81 of file render_pipeline.h.
directional_light scl::lights_storage::DirectionalLight {} |
Definition at line 84 of file render_pipeline.h.
u32 scl::lights_storage::IsDirectionalLight {} |
Definition at line 87 of file render_pipeline.h.
point_light scl::lights_storage::PointLights[50] {} |
Definition at line 83 of file render_pipeline.h.
u32 scl::lights_storage::PointLightsCount {} |
Definition at line 86 of file render_pipeline.h.
spot_light scl::lights_storage::SpotLights[50] {} |
Definition at line 85 of file render_pipeline.h.
u32 scl::lights_storage::SpotLightsCount {} |
Definition at line 88 of file render_pipeline.h.