sculpto
textures_load.h
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1/*!****************************************************************//*!*
2 * \file textures_load.h
3 * \brief Assets manager texture load function defintion modulule.
4 *
5 * \author Sabitov Kirill
6 * \date 09 July 2022
7 *********************************************************************/
8
9#pragma once
10
11#include "base.h"
12
13namespace scl { class texture_2d; }
14
15namespace scl::assets_manager
16{
17 /*!*
18 * Texture load from file function.
19 *
20 * \param TextureImageFilePath - texture image file path.
21 * \return loaded texture pointer.
22 */
23 shared<texture_2d> LoadTexture(const std::filesystem::path &TextureImageFilePath);
24}
Topology object basis class for mesh creating implementation module.
shared< texture_2d > LoadTexture(const std::filesystem::path &TextureImageFilePath)
Definition: base.h:33