sculpto
Main Page
Namespaces
Classes
Files
File List
File Members
utilities
assets_manager
textures_load.h
Go to the documentation of this file.
1
/*!****************************************************************/
/*!*
2
* \file textures_load.h
3
* \brief Assets manager texture load function defintion modulule.
4
*
5
* \author Sabitov Kirill
6
* \date 09 July 2022
7
*********************************************************************/
8
9
#pragma once
10
11
#include "
base.h
"
12
13
namespace
scl
{
class
texture_2d; }
14
15
namespace
scl::assets_manager
16
{
17
/*!*
18
* Texture load from file function.
19
*
20
* \param TextureImageFilePath - texture image file path.
21
* \return loaded texture pointer.
22
*/
23
shared<texture_2d>
LoadTexture
(
const
std::filesystem::path &TextureImageFilePath);
24
}
base.h
Topology object basis class for mesh creating implementation module.
scl::assets_manager
Definition:
files_load.h:14
scl::assets_manager::LoadTexture
shared< texture_2d > LoadTexture(const std::filesystem::path &TextureImageFilePath)
Definition:
textures_load.cpp:14
scl
Definition:
base.h:33
Generated by
1.9.4