sculpto
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#include "base.h"
#include "core/render/render_bridge.h"
#include "core/render/primitives/buffer.h"
#include "utilities/assets_manager/shaders_load.h"
Go to the source code of this file.
Classes | |
struct | scl::pipeline_data |
struct | scl::submission |
struct | scl::point_light |
struct | scl::directional_light |
struct | scl::spot_light |
struct | scl::lights_storage |
struct | scl::render_pipeline |
Namespaces | |
namespace | scl |